Drill Site

Platform:
Windows PC

Engine:
Unreal Engine 4.19

Language:
Blueprint Visual Scripting

Tools Used:
Unreal Engine 4.19

Duration:
10 days

Completion:
Complete

Team Size:
1

Role:
Concept, 2d sketch, level design documentation, geometry creation, iteration, enemy spawns, terrain sculpting, propping, and texturing

Download:
Drill Site

Overview:

Set in the world of Halo, this fan-made level focuses on creating an open world with one main point of interest that the player can attack from many vectors. Not only can they choose how to attack, but it supports multiple play styles with vantage points, scripted enemy encounters, and more!

From the open world, the approach area and the point of interest, this level focuses on the technique how AAA developers design open worlds with a main objective area and player choice.

Please see below for design flow and documentation.

Design Documentation