Lumber
Platform:
Windows PC
Engine:
CoDRadiant Black (Infinity Ward engine
based on id Tech 3)
Language:
C-based CoDRadiant Script
Tools Used:
Radiant Level Editor
Duration:
2 weeks
Completion:
Initial Layout Done
Team Size:
1
Role:
Concept, design flow, white box, spawn points, objective placement
Download:
Lumber
Overview:
A small to medium sized symmetrical level set in a lumber yard. Multiple routes allow for quick access to every area without the frustration of being shot from every direction. This map has a good balance between open and closed areas to protect from kill streaks to keep the game play fun and balanced.
Please see below for design flow and documentation and click the download button on the left to be taken to the workshop page for Lumber.
Design Documentation