Lumber

Platform:
Windows PC

Engine:
CoDRadiant Black (Infinity Ward engine
based on id Tech 3)

Language:
C-based CoDRadiant Script

Tools Used:
Radiant Level Editor

Duration:
2 weeks

Completion:
Initial Layout Done

Team Size:
1

Role:
Concept, design flow, white box, spawn points, objective placement

Download:
Lumber

Overview:

A small to medium sized symmetrical level set in a lumber yard. Multiple routes allow for quick access to every area without the frustration of being shot from every direction. This map has a good balance between open and closed areas to protect from kill streaks to keep the game play fun and balanced.

Please see below for design flow and documentation and click the download button on the left to be taken to the workshop page for Lumber.

Design Documentation