Hillside Road
Platform:
Windows PC
Engine:
Unreal Engine 4
Tools Used:
Unreal Engine, PurePolygons Procedural Nature Pack Vol. 2
Duration:
3 Days
Team Size:
1
Role:
Concept, terrain editing, prop and texture placement, lighting
Overview:
A small scene to study different uses of terrain in Unreal Engine and to become familiar with it. Three different heights are used in the scene to convey a different approach to terrain. Paths connect the top section to the main road, while the bottom layer has a river flowing.
Design Elements

The main path that connects the top level to the road
A side path that connects a different section of the road to the main path
Alternate path that connects the road to the main path

Path that connects road to the river
River that flows the same way as the road














