An early fascination with the inner workings of video games eventually led me to learn how to design and build game levels. After learning the basics, I set out to create some designs for my favorite game series — Call of Duty. Over the next few years, I designed and built three full-scale levels and garnered a couple of online forum awards along the way. My work can be viewed in the portfolio section above.
I will continue to expand my knowledge and experience in environment art and game design at DePaul University’s College of Computing and Digital Media as a member of the class of 2019.