LEVEL DESIGNER

Professional Work

Personal Work

Meet Nick

Nick Verducci

Nick is a self-taught level designer with over 7 years of AAA level design experience. His career highlights are working on the open-world Halo:Infinite campaign before graduating college and working on three Call of Duty: Warzone Resurgence maps.

Skills

Radiant Level Editor

Unreal Engine

Unity

GSC Scripting

Blueprints

3DS Max

Substance Designer / Painter

Adobe Photoshop

Autodesk Maya

Valve Hammer Editor

Awards

UGX-Mods Summer Map Contest Winner 2014

Copyright © 2026 Nick Verducci. All rights reserved.